Those improvements will include colorblind options and low-vision filters, making the game open to a wider net of players. The developers did mention other quality-of-life improvements, including enhanced accessibility options in Diablo 2 Resurrected. It seems likely that fans will appreciate things like more supported display resolutions. The visual improvements are one thing, and definitely the key quality of life change that players should be looking forward to. Of course, things are going to be at least a little bit different this time around. Fans have been asking for Diablo 2 to make a comeback for years, and now they're finally getting that in the purest form. Essentially, if an attack would've hit in the original Diablo 2, it also will in Diablo 2 Resurrected. All around, though, this sounds like the ideal experience. Of course, there are aspects of Diablo 2 Resurrected that run deeper than that. Sound design is a central part of any gaming experience, so knowing that it will respect the original is a good thing for fans to hear.
That's an important overhaul to make, but knowing that it will preserve the original feel is equally important. On top of that, Blizzard is making a point to recreate each one of Diablo 2's cutscenes shot for shot in Resurrected, even using the original audio. Plus, it allows players to swap between the original graphics and the updated 3D ones with ease. That preserves the original feel of the game, one of the key ways that Blizzard is ensuring that the game will stay true to itself. Blizzard is working to keep the game as authentic to the original as possible, even going so far as to run the original 2D game underneath a 3D engine.